It is built by C++, OpenGL and qt4. It is suppose to be able to generate 3D objects in cubical or 'pixelated' form.
I felt excited about this, however I have no idea how I may actually utilize it in any of my projects yet.
Some of the examples I found:
//PIXELS 8 bit invading NY
http://www.vimeo.com/10829255
//User of Structure Synth
http://www.bilderzucht.de/blog/
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